The thread is a little unclear. Where did you set these values?
Best Regards,
Mario DI GIACOMO
SIMULIA R&D Release Manager
Office: +1 40 1531 5388
mario.digiacomo@3ds.com<mailto:Mario.DIGIACOMO@3ds.com>
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From: David Hollis [mailto:djbhollis@icloud.com]
Sent: Wednesday, January 23, 2019 3:35 PM
To: kevin@renderx.com; RenderX Community Support List
Cc: DI GIACOMO Mario
Subject: Re: [xep-support] GC Overhead Limit Exceeded
Hi Mario, Kevin,
This was dealt with on the DITA Developers GitHub forum:
https://github.com/dita-ot/dita-ot/issues/2415<https://smex12-5-en-ctp.trendmicro.com:443/wis/clicktime/v1/query?url=https%3a%2f%2fgithub.com%2fdita%2dot%2fdita%2dot%2fissues%2f2415&umid=c2677afc-8c97-4f20-86b9-b259bfc4f71b&auth=4f3191c22829f864cf0f15b19d85643d21f89aa9-95e72975c72ab4520d69d692f3ab306dd2553bda>
This is not an XEP issue, it's a DITA-OT and its use of Java issue. To use XEP with the DITA-OT, you need to set both JVM AND maxJavaMemory.
To quote from the thread: The values I used were: maxJavaMemory=1024m and JVM=-Xmx1536m
The default for maxJavaMemory is something like 512m, and it's not enough.
HTH,
David
You may also want to post or google setting memory for RenderX in DITA OT.
I thought that maybe there is two different places, one is for the toolkit in general and the other is for RenderX specifically.
Kevin
From: DI GIACOMO Mario [mailto:Mario.DIGIACOMO@3ds.com]
Sent: Wednesday, January 23, 2019 10:48 AM
To: kevin@renderx.com<mailto:kevin@renderx.com>; RenderX Community Support List <xep-support@renderx.com<mailto:xep-support@renderx.com>>
Subject: RE: [xep-support] Re: GC Overhead Limit Exceeded
I'm running XEP in a DITA-OT environment. The machine is 64 bits.
Based on the other mail, heap size is 1 gb,
Best Regards,
Mario DI GIACOMO
SIMULIA R&D Release Manager
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Office: +1 40 1531 5388
mario.digiacomo@3ds.com<mailto:Mario.DIGIACOMO@3ds.com>
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3DS.COM/SIMULIA<http://www.3ds.com/SIMULIA>
Dassault Systemes Simulia Corp | 1301 Atwood Avenue, Suite 101W | Johnston, RI 02919 | United States
From: Xep-support [mailto:xep-support-bounces@renderx.com] On Behalf Of Kevin Brown
Sent: Wednesday, January 23, 2019 1:46 PM
To: 'RenderX Community Support List'
Subject: [xep-support] Re: GC Overhead Limit Exceeded
Well that depends on many things.
What are you running (XEP or XEPWin)? And how are you running it?
Command line?
Assistant GUI?
Code?
And are you on 32bit or 64bit architecture in the OS?
Kevin
From: Xep-support [mailto:xep-support-bounces@renderx.com] On Behalf Of DI GIACOMO Mario
Sent: Wednesday, January 23, 2019 9:33 AM
To: xep-support@renderx.com<mailto:xep-support@renderx.com>
Subject: [xep-support] Re: GC Overhead Limit Exceeded
How can I determine that?
Best Regards,
Mario DI GIACOMO
SIMULIA R&D Release Manager
<image001.jpg>
Office: +1 40 1531 5388
mario.digiacomo@3ds.com<mailto:Mario.DIGIACOMO@3ds.com>
<image002.png>
3DS.COM/SIMULIA<http://www.3ds.com/SIMULIA>
Dassault Systemes Simulia Corp | 1301 Atwood Avenue, Suite 101W | Johnston, RI 02919 | United States
From: Kevin Brown <kevin_at_ADDRESS_REMOVED<mailto:kevin_at_ADDRESS_REMOVED?Subject=Re:%20[xep-support]%20Re:%20GC%20Overhead%20Limit%20Exceeded>>
Date: Tue Jan 22 2019 - 13:12:23 PST
That error clearly states that you have run out of memory:
java.lang.OutOfMemoryError: GC overhead limit exceeded
What is your Java memory set to?
Kevin
From: DI GIACOMO Mario
Sent: Tuesday, January 22, 2019 3:51 PM
To: 'xep-support@renderx.com<mailto:xep-support@renderx.com>'
Subject: GC Overhead Limit Exceeded
Hello,
Last year, I builtsome fairly hefty Postscript files using XEP quite reliably. But when I restarted the process after the New Year, it started crashing with this error:
[exec] (flow [flow-name xsl-region-body]Exception in thread "main" java.lang.OutOfMemoryError: GC overhead limit exceeded
[exec] at com.renderx.xep.cmp.FlowHandler.pcdata(Unknown Source)
[exec] at com.renderx.xep.cmp.FlowHandler.startElement(Unknown Source)
[exec] at com.renderx.xep.cmp.SequenceHandler.startElement(Unknown Source)
[exec] at com.renderx.xep.cmp.RootHandler.startElement(Unknown Source)
[exec] at com.renderx.xep.pre.BidiResolver.startElement(Unknown Source)
[exec] at com.renderx.xep.pre.BidiResolver.characters(Unknown Source)
[exec] at com.renderx.xep.pre.FOHandler.characters(Unknown Source)
[exec] at com.renderx.xep.pre.FOPreprocessor.flushText(Unknown Source)
[exec] at com.renderx.xep.pre.FOPreprocessor.endElement(Unknown Source)
[exec] at com.renderx.sax.SAXStorage$EndElementRecord.play(Unknown Source)
[exec] at com.renderx.sax.SAXStorage.play(Unknown Source)
[exec] at com.renderx.xep.FormatterCore$ContentHandlerDriver.endDocument(Unknown Source)
[exec] at com.icl.saxon.aelfred.SAXDriver.parse(SAXDriver.java:334)
[exec] at com.renderx.xep.FormatterCore.render(Unknown Source)
[exec] at com.renderx.xep.FormatterImpl.render(Unknown Source)
[exec] at com.renderx.xep.FormatterImpl.render(Unknown Source)
[exec] at com.renderx.xep.FOTransformer.transform(Unknown Source)
[exec] at com.renderx.xep.XSLDriver.main(Unknown Source)
Do you have any suggestions on how to debug? I've duplicated the error on a different machine, so I know it is not hardware.
Best Regards,
Mario DI GIACOMO
SIMULIA R&D Release Manager
<image001.jpg>
Office: +1 40 1531 5388
mario.digiacomo@3ds.com<mailto:Mario.DIGIACOMO@3ds.com>
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